2010 World Telekinesis Competition

Team Profiles


Team EMOAJ
(Eternal Ministry of Art & Jump)


Failures, what failures? We hardly think about it at all. We have only one comment, which also is the chosen motto for TEAM EMOAJ: "The true nature of a man is decided in a battle between his conscious mind and the desires of his subconscious."

After a few mishaps in the past team EMOAJ is back - with a vengeance! Team EMOAJ is your terrier in the paranormal. Team EMOAJ are the ones that see what they are heading for, but in spite of possible failure they keep on going! For this team Telekinesis is as evident as time itself - we can't see it, but we can feel it pass us by. No vision of beauty perhaps, but TEAM EMOAJ is (as always) geared up and standing by to perform at highest humanly possible level! The team has a collected their collective strength, and are even under suspicion to possess a collective soul...

Team EMOAJ is dedicated to protests on the grand scheme of things. It's a dirty work, but someone has to do it. It's members has all made their contribution to the alteration of reality and are all working hard to ask the question "Why not?" instead of the everlasting "Why?".

Team EMOAJ feels that there is virtually no limit to what can be thought up and celebrates the multiversum theory that states that anything that can happen, will happen, and that the human psyche, nor fantasy, is the limit for this truth. The team is always looking for new psychic ways of dealing with the physical world around us. The team also has a firm belief that the whole is bigger than the sum of the parts. In other words, it's not enough to look at the big picture, you have to have a holistic view on things and consider also the temporal causes and effects. We might not do anything right here and now, but perhaps we will or we did somewhere along the timelines and dimensions.

Deja-vu, hindsight and premonition is the cornerstones of the teams ambitions. Their semi-motto is "I told you so", or something completely different. The team members shy away from revealing anything about their previous works or educations. But informal contacts has revealed that the Ministry in fact is the founder of the organically growing world-spanning network of "NovelArt".

The team is inspired by the ancients of Ladonia -- who where the forerunners of the (in)famous Stone Racing. Well preserved rolls tells about The Three Wise who every 100 year met on the shores of Ladonia and held meetings, that where both court, gatherings and sacred meditation-like exchange of ideas. The old stories tell about The Three Wise that came together to sit. They sat on the stones and boulders and watched civilisations be born, grow old and crumble into dust. They held the torch of knowledge and didn't grow old as the rest of the humans around them. It's said that they where "the Eternals". They never ate during their "court-meetings" (to use a notion we can understand, but that holds little or no resemblance with what The Wise actually where doing).Their meetings could go on for up to five years at the time and they were nor asleep, nor awake. The Wise where at these meetings like in a suspended animation, something that looked like trance or meditation. They where the guardians of time and space and had a key role in transition from winter to summer and other phenomenon we can only start to wonder about. Some say that they where the ones that saw to it that civilisations was born, other says they where the force that conceived the world and reality as we know it today (not that we know much, and the more we learn the more evident it is that we know so very little). Some ancient stories says that the Eternals where the key to Intelligence, Imagination and Creativity. We can only hope to understand in the future what role they played in the eons that has passed.

New this year!

After extensive discussions The Team have decided to change their General Manager of the team. This does not necessarily mean that the team is changing horse in the middle of the race. Not so. However the team feel it's necessary to find another scapegoat.

Team EMOAJ has a saying: "Old enough to know better, but too dedicated to care".


Mr Black Cupid has a long tradition and history of playing with peoples minds and for obnoxious behaviour in general. Which made him the perfect choice of shouldering the burden of General Manager. Meaning that he generally doesn't know how to manage the team, but he tries -- harder! He is a very stubborn person. Still he is a modest person and withholds a jest-ful non-professional attitude. I'm in it for the sheer fun, he says. "And if I can confusious a few minds along the way, I'm happy to be at assistance." Some think he's the dark horse in the team. Others know they are right. He's been known to whip a few behinds back into shape and never take no for an answer. This has caused some problems in the future, but perhaps he'll change his persistent and mysterious ways and become more futile and reconciling. But he doubt's it. When people agrees with him, he gets the feeling of being wrong. He can be very charming, if he wants. Mr Cupid loves to contemplate in the sun with barely no clothes at all. He can do this for weeks...


The Minister of Art has jumped into more rivers, lakes, fountains and seas than anyone else in the team, dressed in a suite. On his spare time he likes to chop wood, drive a tractor and redecorate his home. Minister of Art & Jump also believes that he can enter a transitional state of mind when drinking beer. This is his firm belief and he has solved more world-problems doing just that, than anyone else in the team. Even without beer he's a constant source of good ideas. He has the solution for illegal online downloads, but no one listens... As a child he could bend light and move stars on the night skies by will. As a sprouting teenager he listened to mind- expanding music as Pink Floyd, Ultravox and Pete Shelley. The General manager has his own motto (which the whole team have adapted): "Your future is what lies in front of you, unless you're going to the past. In that case your future lies in the past."


Maestro Axwik is the orchestrator of the team. The fine-tuned psyche of this man is incredible. He likes to fiddle about and just sit for hours contemplating. He is never in a hurry, he is always patient. He never cross a line (physically) and the talk about the theft of the crown jewels is utter nonsense. Maestro Axwik is clever enough to never underestimate the power of very stupid people in large groups (or in solitude for that matter). He is convinced that if the supernatural didn't exists - it would have to be invented. Maestro once said "God is the most ignorant person I know, he ignores every prayer I've ever made". It was after that remark he [Maestro] started to do as he pleased and started to alter the world around him in a totally intuitive telepathic and telekinesis way. His sense of fair-play stops him from rigging games to win him immense fortunes and he leaves the politicians alone. No one can mess things up for themselves worse than they already do, he says.










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