Team EMOAJ (Eternal Ministry of Art & Jump)
"Old enough to know better, but too dedicated to care".
Never change a winning team... There's some food for thought after several failures. But with the stubbornness of a lunatic, this team returns time after time. Team EMOAJ is back, with a vengeance. This team is like Schwarzenegger, we'll be back... Defeat? Failures? What up with that? Team EMOAJ is here to stay, despite losses in the past and despite possible failure In the future, this team takes a licking and keep on ticking!
Of course the competition is rigged, but this year the team has come up with an exceptional team-strategy... This internal memo will not be revealed to the competition management - or the competitors. But everyone has a price, and Team EMOAJ will use this to it's advantage - in other words the team will bribe the judges to see our ca(u)se in a different light. So therefore we can disregard from thinking about earlier failures.
For Team EMOAJ Telekinesis is a sixth sense, a second layer of reality. TEAM EMOAJ has yet again collected their collective soul... And Team EMOAJ is as always dedicated to protests on the grand scheme of things. It sure is a dirty work, but who's gonna do it if we wouldn't?
The Team members has all made their own special contribution to the alteration of reality and are always asking "Why not?" instead of the everlasting "Why?". Team EMOAJ feels that there IS no limit to what can be thought up and celebrates the multiversum theory that states that anything that can happen, will happen, and that the human psyche, nor fantasy, is the limit for this truth. Therefore we celebrate the victories our teams parallel universe-teams have made and regrets the losses. We are betting for more wins than losses however!
The team is always looking for new psychic ways of dealing with the physical world around us. The team also has a firm belief that the whole is bigger than the sum of the parts. In other words, it's not enough to look at the big picture, you have to have a holistic view on things and consider also the temporal causes and effects. We might not do anything right here and now, but perhaps we will or we did somewhere along the timelines and dimensions.
The Team has always something to say, and has also several chosen mottos, like: "The true nature of a man is decided in a battle between his conscious mind and the desires of his subconscious." (And there in lies also a possible explanation to the repeated failure of making it to the top and win the competition.
Deja-vu, hindsight and premonition is the cornerstones of the teams ambitions. Their semi-motto is "I told you so" - or something completely different. The team members are usually very modest and always shy away from revealing anything about their past. However informal contacts has revealed that the Ministry is in fact the founder of the organically growing world-spanning network of "NovelArt" a new art-movement (or art-branch) known as "HopArt" - perhaps in the future (or in a parallel world) just as big as Popart once was.
The team fins its inspirations in several places, one is the Ancients of Ladonia - who where the forerunners of the (in)famous Stone Racing. Well preserved rolls tells about The Three Wise who every 100 year met on the shores of Ladonia and held meetings, that where both court, gatherings and sacred meditation-like exchange of ideas. The old stories tell about The Three Wise that came together to sit. They sat on the stones and boulders and watched civilisations be born, grow old and crumble into dust. They were the holder of the Torch of Knowledge and didn't grow old as the rest of the humans around them. It's said that they where "the Eternals". They never ate during their "court-meetings" (to use a notion we can understand, but that holds little or no resemblance with what The Wise actually where doing).Their meetings could go on for up to five years at the time and they were nor asleep, nor awake. The Wise where at these meetings like in a suspended animation, something that looked like trance or meditation. They where the guardians of time and space and had a key role in transition from winter to summer and other phenomenon we can only start to wonder about. Some say that they where the ones that saw to it that civilisations was born, other says they where the force that conceived the world and reality as we know it today (not that we know much, and the more we learn the more evident it is that we know so very little). Some ancient stories says that the Eternals where the key to Intelligence, Imagination and Creativity. We can only hope to understand in the future what role they played in the eons that has passed.
New for 2011: After extensive discussions The Team have decided to keep their team manager from last year, Mr Cupid. So in other words, the news is that there is no news... The team as a whole feels it's not necessary to find another scapegoat. Last years scapegoat serves good for another round! But let's not dwell on such matters. Let us introduce our gang of three. And as you might have heard, all good things are three:
Black Cupid -- It's generally known about Mr Black Cupid that when people agrees with him, he gets the feeling of being wrong. He has a long tradition and history of playing with peoples minds and for obnoxious behaviour in general. Which made him the perfect choice of shouldering the burden as the teams General Manager. This mostly means that he generally doesn't know how to manage the team, but he tries. And he always try harder. He is, to say the least, a very stubborn person. Still he is a modest person and withholds a zestful non-professional attitude. "I'm in it for the sheer fun", he says. "and if I can confusious a few minds along the way, I'm happy to be at assistance." Some might think he's the dark horse of the team, others know they are right. He's been known to whip a few behinds back into shape and never take "No" for an answer. This has caused some problems in the future, but perhaps he'll change his persistent and mysterious ways and become more futile and reconciling. But he doubt's it. He can be very charming, if he wants. Mr Cupid loves to contemplate in the sun with barely no clothes at all. He can do this for weeks, take our word for it. He has proven it on countless occasions over the past few decades...
Minister of Art -- The Minister of Art has jumped into more rivers, lakes, fountains and seas than anyone else in the team, dressed in a suite. On his spare time he likes to chop wood, drive a tractor and redecorate his home. He also digs digging. He is an ace of spade! Minister of Art & Jump is completely convinced that he can enter a transitional state of mind when drinking beer. This is his firm belief and he cannot be persuaded to believe otherwise. Probably because he has solved more world-problems doing just that, than anyone else in the team. But even without beer he's an eternal fountain of good ideas - at least he thinks so himself (that it is "good ideas"). He has the solution for illegal online downloads, but no one listens... As a child he discovered that he could in fact bend light and move stars on the night skies by will. As a sprouting teenager he listened to mind-expanding music as Pink Floyd, Ultravox and Pete Shelley. The Minister has his own motto (which the whole team has adapted as their own): "Your future is what lies in front of you, unless you're going to the past. In that case your future lies in the past."
Maestro Axwik -- Maestro Axwik is the orchestrator of the team. The fine-tuned psyche of this man is incredible. He's basically heaven sent. He likes to fiddle about and just sit for hours contemplating. He is never in a hurry, he is always patient. He never crosses a line (physically) and the talk about the theft of the crown jewels is just utter nonsense. Maestro Axwik is clever enough to never underestimate the power of very stupid people in large groups (or in solitude for that matter). He is convinced that if the supernatural didn't exists - it would have to be invented. Maestro once said "God is the most ignorant person I know, he ignores every prayer I've ever made". It was after that remark he [Maestro] started to do as he pleased and started to alter the world around him in a totally intuitive telepathic and telekinesis way. His sense of fair-play however stops him from rigging games to win him immense fortunes (much to his own irritation) - and he leaves the politicians alone. No one can mess things up for themselves worse than they already do, he says.